Claude Effort Level Visualizer
Pick a Claude effort level — low, medium, high, xhigh, max, ultracode, ultrathink — and watch a hand-drawn illustrated character morph to match. At "low" it's a stumpy, half-asleep brick creature; crank it up and the character visibly transforms in posture, size, and energy. Built by @devteamdrew using both Opus 5.5 and Sonnet 5.5, the demo is a clever way to make abstract API parameters feel tangible and alive. Over 4,000 likes and 228k views say the crowd agrees.
- Seven selectable effort levels, each mapped to a distinct illustrated character state
- Hand-drawn sketch art style gives the demo a charming, tactile feel
- Built with Claude Opus 5.5 + Sonnet 5.5 working in tandem
“A visualization of every Claude effort level, made with Opus 5.5 and Sonnet 5.5. @claudeai”
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