Antikythera — Procedural Underwater Dive Game
Set in 1901 Greece, this browser game drops you into the discovery of the Antikythera mechanism — the world's first computer. You dive from a wooden sponge-fishing boat into procedurally generated seas to recover ancient bronze fragments. Every visual and every sound is generated in real time from code written entirely by Claude Opus 5.5 — no assets, no libraries, just a single 3 MB HTML file. The title screen alone looks like a AAA cinematic, with rippling water, dramatic cliffs, and a fully rigged sailing vessel.
- Every graphic and audio element is procedurally generated at runtime — no pre-made assets whatsoever
- Ships as a single self-contained 3 MB HTML file, playable as a Claude artifact in the browser
- Full keyboard controls (walk, turn, jump, sonar, brush) in a cinematic 3D underwater world
“I asked Opus 5.5 to make a game inspired by the discovery of the first computer, the Antikythera mechanism. Everything you see and hear is procedurally generated in real time, from code by Opus 5.5. It's a single 3 MB HTML file. Playable Claude artifact below.”
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