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I Just Wanted to Fish — Cozy 3D Island Adventure

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Oct 3, 2026

A cozy 3D fishing adventure headed to Steam, where every model and animation was generated with Blender MCP running on Claude Opus 5.5 — 100% of the developer's weekly Opus usage. You play a stranger arriving on a sun-dappled island with a fishing rod and a lot of locked shorelines. The top-down 3D world is warm and painterly: teal shallows, coral clusters, crabs on sandy beaches, and a hatted protagonist casting lines into fish-filled coves. Fish, explore, and help townsfolk to unlock new shores.

  • Every 3D model and animation in the game was created via Blender MCP with Claude Opus 5.5, not a single asset hand-modeled
  • Polished cartoon-3D art style with richly detailed underwater environments, dynamic lighting, and cozy island atmosphere
  • Heading to Steam as a full playable demo — a solo dev shipping a real commercial game with AI as the entire 3D pipeline

“This is what 100% of Opus 5.5 weekly usage looks like All models and animations made with blender mcp Playable Demo Soon at: https://store.steampowered.com/app/5350560/I_Just_Wanted_to_Fish/”

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