Dragon Ball 3D Runner in the Browser
Avi Yadav
@ai_growth_avii · 325 followersA fully playable Dragon Ball endless runner built entirely in Three.js, running in the browser with zero external dependencies. You play as young Goku sprinting down a canyon path, dodging logs and collecting Dragon Balls against a gorgeous low-poly landscape with fluffy clouds and towering mesas. The HUD shows hearts, a score multiplier, and a Nimbus meter. Claude Opus 5.5 generated the whole thing — 3D character, environment, game logic, and UI — from a single prompt.
- Full 3D endless runner with a recognizable young Goku character model, obstacle physics, and a polished HUD — all in vanilla Three.js
- Richly detailed low-poly canyon environment with dynamic sky, trees, and depth that looks closer to a Unity game than a browser demo
- Built entirely by Claude Opus 5.5 in one shot, no game engine, no external assets
“Opus 5.5 made a Dragon Ball runner... just Three.js. in the browser 🫡”
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