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Osaka Castle — Three.js vs Blender Comparison

おのふみ| 3D×動画生成×個人開発

おのふみ| 3D×動画生成×個人開発

@onofumi_AI · 9.5K followers
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Sep 23, 2026

An architectural study of Osaka Castle built twice — once in Three.js for the browser and once in Blender, without ever opening Blender manually. The Three.js version is a polished interactive experience: drag to orbit, click through four stages (Sketch → Massing Model → Detailed Model → Built Reality), and scrub to transform between them. The Blender render took ~1.5 hours on an M4 MacBook using free CC0 textures. A rare side-by-side showing exactly where browser 3D wins on accessibility and where Blender wins on realism.

  • Interactive Three.js scene with four architectural stages and a scrub-to-transform timeline — all in the browser
  • Parallel Blender render produced without ever manually opening Blender, driven entirely by Claude Opus 5.5
  • Built with free CC0 textures; full render completed in ~1.5 hours on an M4 MacBook

“同じ大阪城を、Three.jsとBlenderで作り比べました。 最初はブラウザ(Three.js)で作ったけど、blenderでもやってみました。 ・描画時間 約1.5時間(M4 MacBook) ・素材は無料のCC0テクスチャ ・Blenderは一度も開いていない リアルさを取るならBlender、手軽さならThree.jsかな。3Dの比較に触りやすい。”

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